
This is the same exact model Call of Duty has been relying on since dropping DLC map packs. It’s a full-price game, with regular battle passes sporting free and premium tiers – and of course, an in-game shop that sells cosmetics for real money. Well, the answer was delivered quite clearly in a blog post.ĭiablo 4 is effectively turning into Call of Duty, from the Modern Warfare 2019-era going forward. What multi-tiered nightmare model is the game going to have, I wondered, because it can’t just be a video game you buy and call it a day. In the recently published Diablo 4 quarterly development update, Blizzard came out and answered the billion-dollar question: how is Diablo 4 going to be monetised?Įveryone is on edge, clearly, but not just thanks to how Diablo Immortal’s unethical monetisation was received, but also because Diablo 4 will be released at a time when game monetisation schemes have evolved beyond the point of parody.


For anyone looking forward to Diablo 4 simply being a good video game – one you can have hours of fun playing and feel happy (not compelled) to return to anytime you choose – I’ve got bad news for you.
